C
C
Start SSH Keyboard-Interactive Authentication
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Demonstrates the Chilkat Ssh.StartKeyboardAuth method, which begins keyboard-interactive authentication. The only argument is the login name. It returns XML describing the server's prompts and whether each response should be echoed. Answer the prompts with ContinueKeyboardAuth.
Background: Keyboard-interactive is the flexible, prompt-driven SSH method — the server sends one or more questions (a password, a one-time code, a security question) and the client answers each. It is how SSH supports two-factor and other challenge-response schemes. The returned XML tells you exactly what to ask the user and whether to mask their input.
Chilkat C Downloads
#include <C_CkSsh.h>
void ChilkatSample(void)
{
BOOL success;
HCkSsh ssh;
int sshPort;
const char *infoRequestXml;
success = FALSE;
// Demonstrates the Ssh.StartKeyboardAuth method, which begins keyboard-interactive
// authentication. The only argument is the login name. It returns XML describing the server's
// prompts and whether each response should be echoed.
ssh = CkSsh_Create();
// Connect to the SSH server. Port 22 is the usual SSH port.
sshPort = 22;
success = CkSsh_Connect(ssh,"ssh.example.com",sshPort);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Begin keyboard-interactive authentication. The returned XML describes the prompts.
infoRequestXml = CkSsh_startKeyboardAuth(ssh,"mySshLogin");
if (CkSsh_getLastMethodSuccess(ssh) == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
printf("%s\n",infoRequestXml);
// Answer the prompt(s) with ContinueKeyboardAuth.
CkSsh_Disconnect(ssh);
CkSsh_Dispose(ssh);
}