C
C
Run a Command on an SSH Session Channel
See more SSH Examples
Demonstrates the Chilkat Ssh.SendReqExec method, which requests execution of a command on a session channel. The first argument is the channel number and the second is the command line. This example runs a command, reads the output until the channel closes, and prints it.
Background:
exec is the workhorse for automation: run one command, collect its output, and finish — no interactive shell needed. Note carefully that a true return means the request was accepted, not that the command succeeded. To learn the command's outcome, read its output and check the channel exit status.Chilkat C Downloads
#include <C_CkSsh.h>
void ChilkatSample(void)
{
BOOL success;
HCkSsh ssh;
int sshPort;
const char *password;
int channelNum;
const char *output;
success = FALSE;
// Demonstrates the Ssh.SendReqExec method, which requests execution of a command on a session
// channel. The 1st argument is the channel number and the 2nd is the command line.
ssh = CkSsh_Create();
sshPort = 22;
success = CkSsh_Connect(ssh,"ssh.example.com",sshPort);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
password = "mySshPassword";
success = CkSsh_AuthenticatePw(ssh,"mySshLogin",password);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Open a session channel. A negative return value indicates failure.
channelNum = CkSsh_OpenSessionChannel(ssh);
if (channelNum < 0) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Request execution of a command. A TRUE return means the server accepted the request; it
// does not mean the command itself succeeded.
success = CkSsh_SendReqExec(ssh,channelNum,"ls -l /tmp");
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
CkSsh_putReadTimeoutMs(ssh,15000);
// Read the command output until the server closes the channel.
success = CkSsh_ChannelReceiveToClose(ssh,channelNum);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
output = CkSsh_getReceivedText(ssh,channelNum,"utf-8");
if (CkSsh_getLastMethodSuccess(ssh) == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
printf("%s\n",output);
CkSsh_Disconnect(ssh);
CkSsh_Dispose(ssh);
}