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C

Send an SSH IGNORE Message

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Demonstrates the Chilkat Ssh.SendIgnore method, which sends an SSH IGNORE message. It takes no arguments. The server does not reply, but a successful send helps confirm the connection is still writable. No channel is required.

Background: The SSH IGNORE message is discarded by the peer by design; its usefulness is as a lightweight keep-alive or liveness probe. Because it exercises the actual write path, a successful SendIgnore is stronger evidence than CheckConnection that the link is still usable, without side effects on any channel.

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C
#include <C_CkSsh.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkSsh ssh;
    int sshPort;
    const char *password;

    success = FALSE;

    //  Demonstrates the Ssh.SendIgnore method, which sends an SSH IGNORE message.  It takes no
    //  arguments.  The server does not reply, but a successful send helps confirm the connection is
    //  still writable.  No channel is required.

    ssh = CkSsh_Create();

    //  Connect to the SSH server.  Port 22 is the usual SSH port.
    sshPort = 22;
    success = CkSsh_Connect(ssh,"ssh.example.com",sshPort);
    if (success == FALSE) {
        printf("%s\n",CkSsh_lastErrorText(ssh));
        CkSsh_Dispose(ssh);
        return;
    }

    //  Normally you would not hard-code the password in source.  You should instead obtain it
    //  from an interactive prompt, environment variable, or a secrets vault.
    password = "mySshPassword";

    success = CkSsh_AuthenticatePw(ssh,"mySshLogin",password);
    if (success == FALSE) {
        printf("%s\n",CkSsh_lastErrorText(ssh));
        CkSsh_Dispose(ssh);
        return;
    }

    //  Send an IGNORE message to verify the connection is still writable.
    success = CkSsh_SendIgnore(ssh);
    if (success == FALSE) {
        printf("%s\n",CkSsh_lastErrorText(ssh));
        CkSsh_Dispose(ssh);
        return;
    }

    printf("IGNORE message sent.\n");

    CkSsh_Disconnect(ssh);


    CkSsh_Dispose(ssh);

    }