C
C
Send EOF on an SSH Channel
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelSendEof method, which sends an SSH EOF message on a channel. The only argument is the channel number. EOF closes only the client-to-server direction; the application may still receive stdout, stderr, exit status, EOF, and CLOSE from the server.
Background: Many remote commands read standard input until it ends —
wc, sort, cat and friends. Sending EOF is the SSH equivalent of pressing Ctrl+D: it tells the remote process no more input is coming so it can finish and emit results. After sending EOF, do not send more data on that channel; a later send may return true even though nothing is delivered.Chilkat C Downloads
#include <C_CkSsh.h>
void ChilkatSample(void)
{
BOOL success;
HCkSsh ssh;
int sshPort;
const char *password;
int channelNum;
const char *output;
success = FALSE;
// Demonstrates the Ssh.ChannelSendEof method, which sends an SSH EOF message on a channel. The
// only argument is the channel number. EOF closes only the client-to-server direction; output
// may still be received from the server.
ssh = CkSsh_Create();
sshPort = 22;
success = CkSsh_Connect(ssh,"ssh.example.com",sshPort);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
password = "mySshPassword";
success = CkSsh_AuthenticatePw(ssh,"mySshLogin",password);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
channelNum = CkSsh_OpenSessionChannel(ssh);
if (channelNum < 0) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
success = CkSsh_SendReqExec(ssh,channelNum,"wc -l");
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Send input to the remote command.
success = CkSsh_ChannelSendString(ssh,channelNum,"line one\nline two\nline three\n","utf-8");
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Signal that no more input will be sent. Do not send more data on this channel afterward.
success = CkSsh_ChannelSendEof(ssh,channelNum);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
CkSsh_putReadTimeoutMs(ssh,15000);
// Output can still be received after EOF is sent.
success = CkSsh_ChannelReceiveToClose(ssh,channelNum);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
output = CkSsh_getReceivedText(ssh,channelNum,"utf-8");
if (CkSsh_getLastMethodSuccess(ssh) == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
printf("%s\n",output);
CkSsh_Disconnect(ssh);
CkSsh_Dispose(ssh);
}