C
C
Release an SSH Channel's Local Resources
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Demonstrates the Chilkat Ssh.ChannelRelease method, which releases Chilkat's retained local resources for a channel after all output and exit information has been retrieved. The only argument is the channel number.
Background: Chilkat retains a channel's buffered output and exit information after the channel closes, so you can still read a command's final output. That retention costs memory, and a long-running program that opens many channels should release each one when finished with it. Note this is not a channel-closing method — it sends neither EOF nor CLOSE. Retrieve everything you need first, because releasing discards it.
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#include <C_CkSsh.h>
void ChilkatSample(void)
{
BOOL success;
HCkSsh ssh;
int sshPort;
const char *password;
int channelNum;
const char *output;
success = FALSE;
// Demonstrates the Ssh.ChannelRelease method, which releases Chilkat's retained local resources
// for a channel after all output and exit information has been retrieved. The only argument is
// the channel number.
ssh = CkSsh_Create();
sshPort = 22;
success = CkSsh_Connect(ssh,"ssh.example.com",sshPort);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
password = "mySshPassword";
success = CkSsh_AuthenticatePw(ssh,"mySshLogin",password);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// Open a session channel. A negative return value indicates failure.
channelNum = CkSsh_OpenSessionChannel(ssh);
if (channelNum < 0) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
success = CkSsh_SendReqExec(ssh,channelNum,"uname -a");
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
CkSsh_putReadTimeoutMs(ssh,15000);
// Retrieve everything of interest before releasing the channel.
success = CkSsh_ChannelReceiveToClose(ssh,channelNum);
if (success == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
output = CkSsh_getReceivedText(ssh,channelNum,"utf-8");
if (CkSsh_getLastMethodSuccess(ssh) == FALSE) {
printf("%s\n",CkSsh_lastErrorText(ssh));
CkSsh_Dispose(ssh);
return;
}
printf("%s\n",output);
// Release the retained local resources. This does not send EOF or CLOSE.
CkSsh_ChannelRelease(ssh,channelNum);
CkSsh_Disconnect(ssh);
CkSsh_Dispose(ssh);
}