C
C
TCP Socket Send Byte and Receive Byte
Demonstrates the Chilkat Socket ReceiveByte and SendByte method.Chilkat C Downloads
#include <C_CkSocket.h>
void ChilkatSample(void)
{
BOOL success;
HCkSocket sock;
BOOL useTls;
int port;
int maxWaitMs;
BOOL treatAsUnsignedInt;
success = FALSE;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
sock = CkSocket_Create();
// --------------------------------------------------------------------
// This example uses the public TCP echo service at https://tcpbin.com/
// --------------------------------------------------------------------
useTls = FALSE;
port = 4242;
maxWaitMs = 5000;
success = CkSocket_Connect(sock,"tcpbin.com",port,useTls,maxWaitMs);
if (success == FALSE) {
printf("%s\n",CkSocket_lastErrorText(sock));
CkSocket_Dispose(sock);
return;
}
// Wait a max of 2 seconds for a response..
CkSocket_putMaxReadIdleMs(sock,2000);
// Send a byte.
CkSocket_SendByte(sock,96);
// The tcpbin.com echo server only echoes after receiving an LF (linefeed char)
CkSocket_SendByte(sock,10);
// The echo server will echo back whatever is sent to it.
// We should be able to read the same byte back..
// After successfully reading, the byte value is available in the ReceivedInt property.
treatAsUnsignedInt = TRUE;
success = CkSocket_ReceiveByte(sock,treatAsUnsignedInt);
if (success == FALSE) {
printf("%s\n",CkSocket_lastErrorText(sock));
CkSocket_Dispose(sock);
return;
}
// Let's look at the value of the byte received. It should be 96.
printf("%d\n",CkSocket_getReceivedInt(sock));
// The echo server also echoed the LF back.
success = CkSocket_ReceiveByte(sock,treatAsUnsignedInt);
// Assuming success..
// Should be decimal 10.
printf("%d\n",CkSocket_getReceivedInt(sock));
CkSocket_Dispose(sock);
}