C
C
Rename Email Attachments After Adding
Demonstrates how to rename email attachments after adding but before sending.Chilkat C Downloads
#include <C_CkMailMan.h>
#include <C_CkEmail.h>
void ChilkatSample(void)
{
BOOL success;
HCkMailMan mailman;
HCkEmail email;
const char *contentType;
success = FALSE;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
mailman = CkMailMan_Create();
CkMailMan_putSmtpHost(mailman,"smtp.my-mail-server.com");
CkMailMan_putSmtpUsername(mailman,"MY_SMTP_USERNAME");
CkMailMan_putSmtpPassword(mailman,"MY_SMTP_PASSWORD");
CkMailMan_putSmtpSsl(mailman,TRUE);
CkMailMan_putSmtpPort(mailman,465);
email = CkEmail_Create();
CkEmail_putSubject(email,"This is a test");
CkEmail_putBody(email,"This is a test");
CkEmail_putFrom(email,"Chilkat Support <support@chilkatsoft.com>");
success = CkEmail_AddTo(email,"Chilkat Admin","admin@chilkatsoft.com");
// To add more recipients, call AddTo, AddCC, or AddBcc once per recipient.
// Add some attachments.
// The AddFileAttachment method returns the value of the content-type it chose for the attachment.
contentType = CkEmail_addFileAttachment(email,"qa_data/jpg/starfish.jpg");
if (CkEmail_getLastMethodSuccess(email) != TRUE) {
printf("%s\n",CkEmail_lastErrorText(email));
CkMailMan_Dispose(mailman);
CkEmail_Dispose(email);
return;
}
contentType = CkEmail_addFileAttachment(email,"qa_data/pdf/fishing.pdf");
if (CkEmail_getLastMethodSuccess(email) != TRUE) {
printf("%s\n",CkEmail_lastErrorText(email));
CkMailMan_Dispose(mailman);
CkEmail_Dispose(email);
return;
}
// If we save the email to a .eml, we can examine in a text editor.
success = CkEmail_SaveEml(email,"qa_output/e1.eml");
if (success == FALSE) {
printf("%s\n",CkEmail_lastErrorText(email));
printf("Failed to save .eml\n");
CkMailMan_Dispose(mailman);
CkEmail_Dispose(email);
return;
}
// We see the following in the e1.eml
// Notice that Chilkat replaced the full path with just the filename.
// The full local path is not part of the email that gets sent..
// ...
// --------------020807050607070004010609
// Content-Type: image/jpeg; name="starfish.jpg"
// Content-Transfer-Encoding: base64
// Content-Disposition: attachment; filename="starfish.jpg"
//
// ...
// --------------020807050607070004010609
// Content-Type: application/pdf; name="fishing.pdf"
// Content-Transfer-Encoding: base64
// Content-Disposition: attachment; filename="fishing.pdf"
// ...
// Before sending, each filename can be changed within the email object.
// For example:
success = CkEmail_SetAttachmentFilename(email,0,"orange_starfish.jpg");
success = CkEmail_SetAttachmentFilename(email,1,"tuna_fishing.pdf");
// Look at the new MIME source of the email in a text editor...
success = CkEmail_SaveEml(email,"qa_output/e2.eml");
if (success == FALSE) {
printf("%s\n",CkEmail_lastErrorText(email));
printf("Failed to save .eml\n");
CkMailMan_Dispose(mailman);
CkEmail_Dispose(email);
return;
}
// You'll see this:
// ...
// --------------020807050607070004010609
// Content-Type: image/jpeg; name="orange_starfish.jpg"
// Content-Transfer-Encoding: base64
// Content-Disposition: attachment; filename="orange_starfish.jpg"
//
// ...
// --------------020807050607070004010609
// Content-Type: application/pdf; name="tuna_fishing.pdf"
// Content-Transfer-Encoding: base64
// Content-Disposition: attachment; filename="tuna_fishing.pdf"
// ...
// Send the email with the updated filenames..
success = CkMailMan_SendEmail(mailman,email);
if (success != TRUE) {
printf("%s\n",CkMailMan_lastErrorText(mailman));
CkMailMan_Dispose(mailman);
CkEmail_Dispose(email);
return;
}
success = CkMailMan_CloseSmtpConnection(mailman);
if (success != TRUE) {
printf("Connection to SMTP server not closed cleanly.\n");
}
printf("Mail with attachments sent!\n");
CkMailMan_Dispose(mailman);
CkEmail_Dispose(email);
}