C
C
Start SFTP Keyboard-Interactive Authentication
See more SFTP Examples
Demonstrates the Chilkat SFtp.StartKeyboardAuth method, which begins keyboard-interactive authentication. The only argument is the login name. It returns XML describing the server's prompts, which are answered with ContinueKeyboardAuth.
Background: Keyboard-interactive is the prompt-driven authentication method: rather than assuming a single password, the server sends one or more questions — a password, a one-time code, a security question — and the client answers each. This is how SFTP supports two-factor and other challenge-response schemes. The returned XML tells you exactly what to ask and whether to mask the input.
Chilkat C Downloads
#include <C_CkSFtp.h>
void ChilkatSample(void)
{
BOOL success;
HCkSFtp sftp;
int port;
const char *infoRequestXml;
success = FALSE;
// Demonstrates the SFtp.StartKeyboardAuth method, which begins keyboard-interactive
// authentication. The only argument is the login name. It returns XML describing the server's
// prompts, which are answered with ContinueKeyboardAuth.
sftp = CkSFtp_Create();
// Step 1: Connect the SSH transport. Port 22 is the usual port.
port = 22;
success = CkSFtp_Connect(sftp,"sftp.example.com",port);
if (success == FALSE) {
printf("%s\n",CkSFtp_lastErrorText(sftp));
CkSFtp_Dispose(sftp);
return;
}
// Begin keyboard-interactive authentication. The returned XML describes the server's prompts.
infoRequestXml = CkSFtp_startKeyboardAuth(sftp,"mySshLogin");
if (CkSFtp_getLastMethodSuccess(sftp) == FALSE) {
printf("%s\n",CkSFtp_lastErrorText(sftp));
CkSFtp_Dispose(sftp);
return;
}
printf("%s\n",infoRequestXml);
// Answer the prompt(s) with ContinueKeyboardAuth, then call InitializeSftp.
CkSFtp_Disconnect(sftp);
CkSFtp_Dispose(sftp);
}