C
C
Continue SFTP Keyboard-Interactive Authentication
See more SFTP Examples
Demonstrates the Chilkat SFtp.ContinueKeyboardAuth method, which submits a response to a keyboard-interactive prompt. The only argument is the response text; for a request with multiple prompts, an XML response is supplied instead. It returns XML indicating the next prompt or the final result.
Background: This is the second half of the exchange started by
StartKeyboardAuth. A server may issue several rounds of prompts, so a robust client loops: submit answers, read the returned XML, and continue until it sees success or failure. On success, remember that InitializeSftp still must be called before any file operation.Chilkat C Downloads
#include <C_CkSFtp.h>
void ChilkatSample(void)
{
BOOL success;
HCkSFtp sftp;
int port;
const char *infoRequestXml;
const char *password;
const char *result;
success = FALSE;
// Demonstrates the SFtp.ContinueKeyboardAuth method, which submits a response to a
// keyboard-interactive prompt. The only argument is the response. For multiple prompts, an
// XML response is supplied instead.
sftp = CkSFtp_Create();
// Step 1: Connect the SSH transport. Port 22 is the usual port.
port = 22;
success = CkSFtp_Connect(sftp,"sftp.example.com",port);
if (success == FALSE) {
printf("%s\n",CkSFtp_lastErrorText(sftp));
CkSFtp_Dispose(sftp);
return;
}
// Begin keyboard-interactive authentication to receive the server's prompt(s).
infoRequestXml = CkSFtp_startKeyboardAuth(sftp,"mySshLogin");
if (CkSFtp_getLastMethodSuccess(sftp) == FALSE) {
printf("%s\n",CkSFtp_lastErrorText(sftp));
CkSFtp_Dispose(sftp);
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
password = "mySshPassword";
// Submit the response (typically the password). The returned XML indicates the next prompt or
// the final result.
result = CkSFtp_continueKeyboardAuth(sftp,password);
if (CkSFtp_getLastMethodSuccess(sftp) == FALSE) {
printf("%s\n",CkSFtp_lastErrorText(sftp));
CkSFtp_Dispose(sftp);
return;
}
printf("%s\n",result);
// On success, initialize the SFTP subsystem.
success = CkSFtp_InitializeSftp(sftp);
if (success == FALSE) {
printf("%s\n",CkSFtp_lastErrorText(sftp));
CkSFtp_Dispose(sftp);
return;
}
CkSFtp_Disconnect(sftp);
CkSFtp_Dispose(sftp);
}