C
C
Set a MIME Body from Transfer-Encoded Text
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Demonstrates the Chilkat Mime.SetBodyFromEncoded method, which sets the body from already transfer-encoded text. The first argument is the encoding (base64 or quoted-printable) and the second is the encoded text.
Background: Sometimes you already hold content in its encoded form — a Base64 string from a database or another API — and re-decoding just to have Chilkat re-encode it is wasteful. This method stores the encoded text as-is and records the matching transfer encoding, so the body is correct without a needless round trip. Only the standard reversible encodings, Base64 and quoted-printable, are accepted.
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#include <C_CkMime.h>
void ChilkatSample(void)
{
BOOL success;
HCkMime mime;
const char *base64Body;
const char *decoded;
success = FALSE;
// Demonstrates the Mime.SetBodyFromEncoded method, which sets the body from already transfer-
// encoded text. The 1st argument is the encoding ("base64" or "quoted-printable") and the 2nd is
// the encoded text.
mime = CkMime_Create();
CkMime_putContentType(mime,"text/plain");
// The body is provided already Base64-encoded; Chilkat stores it without re-encoding.
base64Body = "SGVsbG8sIHRoaXMgaXMgdGhlIGJvZHku";
success = CkMime_SetBodyFromEncoded(mime,"base64",base64Body);
if (success == FALSE) {
printf("%s\n",CkMime_lastErrorText(mime));
CkMime_Dispose(mime);
return;
}
// The decoded body is the original text.
decoded = CkMime_getBodyDecoded(mime);
if (CkMime_getLastMethodSuccess(mime) == FALSE) {
printf("%s\n",CkMime_lastErrorText(mime));
CkMime_Dispose(mime);
return;
}
printf("%s\n",decoded);
CkMime_Dispose(mime);
}