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C

Render an Email to MIME Bytes in a BinData

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Demonstrates the Chilkat MailMan.RenderToMimeBd method, which renders an Email object as MIME bytes and appends the result to a BinData, without sending the email. This example renders a message into a BinData and prints the byte count.

Background: This is the binary version of RenderToMime. A BinData holds raw bytes, which is the right container when you want the rendered MIME as binary — to write it directly to a file or socket, hash it, or hand it to another API expecting a byte buffer — rather than as text.

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C
#include <C_CkMailMan.h>
#include <C_CkEmail.h>
#include <C_CkBinData.h>

void ChilkatSample(void)
    {
    BOOL success;
    HCkMailMan mailman;
    HCkEmail email;
    HCkBinData bdMime;

    success = FALSE;

    //  Demonstrates the MailMan.RenderToMimeBd method, which renders an Email object as MIME
    //  bytes and appends the result to a BinData (without sending the email).

    mailman = CkMailMan_Create();

    //  Build the email to render.
    email = CkEmail_Create();
    CkEmail_putSubject(email,"Rendered email");
    CkEmail_putFrom(email,"alice@example.com");
    CkEmail_AddTo(email,"Bob","bob@example.com");
    CkEmail_putBody(email,"This message is rendered to MIME bytes in a BinData.");

    //  Render the MIME into a BinData.
    bdMime = CkBinData_Create();

    success = CkMailMan_RenderToMimeBd(mailman,email,bdMime);
    if (success == FALSE) {
        printf("%s\n",CkMailMan_lastErrorText(mailman));
        CkMailMan_Dispose(mailman);
        CkEmail_Dispose(email);
        CkBinData_Dispose(bdMime);
        return;
    }

    printf("Rendered MIME size (bytes) = %d\n",CkBinData_getNumBytes(bdMime));


    CkMailMan_Dispose(mailman);
    CkEmail_Dispose(email);
    CkBinData_Dispose(bdMime);

    }