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Create a .zip, clearing the archive attribute of each file zipped (i.e. Incremental Backup).How to create a .zip archive such that each file zipped will have it's archive file attribute cleared. Downloads: MS Windows Visual C/C++ Libraries Linux/CentOS C/C++ Libraries MAC OS X C/C++ Libraries Solaris C/C++ Libraries C++ Builder Libraries #include <CkZip.h> void ChilkatSample(void) { CkZip zip; bool success; // Any string unlocks the component for the 1st 30-days. success = zip.UnlockComponent("Anything for 30-day trial"); if (success != true) { printf("%s\n",zip.lastErrorText()); return; } success = zip.NewZip("test.zip"); if (success != true) { printf("%s\n",zip.lastErrorText()); return; } // Tell the component to clear each file's archive attribute // when zipping. zip.put_ClearArchiveAttribute(true); // Append a directory tree. // Notice that the archiveOnly flag is set to true. This // means that only files with the "File is ready for archiving" bit // set will be included. (In Windows Explorer, right-click a file // and select Properties. Then click the Advanced button. You'll // see the "File is ready for archiving" checkbox. // This becomes automatically checked whenever a file is modified (or created). // The AppendFilesEx method will only add files ready for // archiving, and the WriteZipAndClose method will clear the // archive attribute for each file zipped. The result is that // each time you run this program, only the modified files are zipped. bool recurse; recurse = true; bool archiveOnly; archiveOnly = true; bool includeHidden; includeHidden = true; bool includeSystem; includeSystem = true; bool saveExtraPath; saveExtraPath = false; zip.AppendFilesEx("c:/temp/abc123/*",recurse,saveExtraPath,archiveOnly,includeHidden,includeSystem); success = zip.WriteZipAndClose(); if (success != true) { printf("%s\n",zip.lastErrorText()); return; } printf("Zip Created!\n"); } |
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