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HTTP Upload using a Proxy ServerHTTP Upload using a proxy server. For more information about HTTP Upload, see this blog post: HTTP Upload Overview Downloads: MS Windows Visual C/C++ Libraries Linux/CentOS C/C++ Libraries MAC OS X C/C++ Libraries Solaris C/C++ Libraries C++ Builder Libraries #include <CkUpload.h> void ChilkatSample(void) { CkUpload upload; // You may send test uploads to this URL: // http://www.chilkatsoft.com/cgi-bin/ConsumeUpload.exe // // A test HTML page is located at: // http://www.chilkatsoft.com/upload.html // Specify the page (ASP, ASP.NET, Perl, Python, Ruby, CGI, etc) // that will process the HTTP Upload. upload.put_Hostname("www.chilkatsoft.com"); upload.put_Path("/cgi-bin/ConsumeUpload.exe"); // Specify an HTTP proxy server: upload.put_ProxyDomain("localhost"); upload.put_ProxyPort(808); // Add one or more files to be uploaded. upload.AddFileReference("file1","dude.gif"); upload.AddFileReference("file2","pigs.xml"); upload.AddFileReference("file3","sample.doc"); // Do the upload. The method returns when the upload // is completed. // This component also includes asynchronous upload capability, // which is demonstrated in another example. bool success; success = upload.BlockingUpload(); if (success != true) { printf("%s\n",upload.lastErrorText()); } else { printf("Files uploaded!\n"); } } |
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