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TCP/IP Socket Connect to Remote Host:Port

Demonstrates how to create a TCP/IP socket, connect to a remote host:port, and receive a "Hello World!" message.

Download Chilkat C/C++ Libraries for VC++ 9.0 / Win32

Download Chilkat C/C++ Libraries for VC++ 8.0 / Win32

Download Chilkat C/C++ 64-bit Libraries for VC++ 8.0 / x64

Download Chilkat Visual Studio 2005 C/C++ Libs for Windows Mobile, Pocket PC, SmartPhone, WinCE

Download Chilkat C/C++ Libraries for VC++ 7.0 / Win32

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Download Chilkat C/C++ Libraries for VC++ 6.0, Win 95/98/NT4 Compatible

#include <CkSocket.h>

void ChilkatSample(void)
    {
    CkSocket socket;

    bool success;
    success = socket.UnlockComponent("Anything for 30-day trial");
    if (success != true) {
        printf("Failed to unlock component\n");
        return;
    }

    //  Connect to port 5555 of localhost.
    //  The string "localhost" is for testing on a single computer.
    //  It would typically be replaced with an IP hostname, such
    //  as "www.chilkatsoft.com".
    bool ssl;
    ssl = false;
    long maxWaitMillisec;
    maxWaitMillisec = 20000;
    success = socket.Connect("localhost",5555,ssl,maxWaitMillisec);
    if (success != true) {
        printf("%s\n",socket.lastErrorText());
        return;
    }

    //  Set maximum timeouts for reading an writing (in millisec)
    socket.put_MaxReadIdleMs(10000);
    socket.put_MaxSendIdleMs(10000);

    //  The server (in this example) is going to send a "Hello World!"
    //  message.  Read it:
    const char * receivedMsg;
    receivedMsg = socket.receiveString();
    if (receivedMsg.getNumChars() == 0 ) {
        printf("%s\n",socket.lastErrorText());
        return;
    }

    //  Close the connection with the server
    //  Wait a max of 20 seconds (20000 millsec)
    socket.Close(20000);

    printf("%s\n",(const char *)receivedMsg);
    }

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