Visual C++ Examples

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C++ Examples

CkString
Byte Array
Bounced Mail
Bz2
Character Encoding
CSV
DH Key Exchange
DKIM/DomainKeys
Digital Certificates
Digital Signatures
DSA
Email
Email Object
Encryption
FTP
HTML Conversion
HTTP
IMAP
MHT / HTML Email
POP3
RSA
S/MIME
SMTP
Socket
Spider
SSH Key
SSH
SSH Tunnel
SFTP
Tar
Upload
XML
XMP
Zip Compression


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Amazon S3
NTLM
FileAccess
RSS
Atom
Self-Extractor
Service
PPMD
Deflate
Bzip2
LZW

 

 

 

 

 

 

 

 

Send a Simple Email

Create a simple email and sends it. The SendEmail method establishes a connection (session) with the SMTP server if necessary, and leaves the connection open so that additional sends may proceed using the same session. The SMTP connection (session) may be explicitly closed by calling CloseSmtpSession.

Important: Some SMTP servers do not actually send the email until the connection is closed. In these cases, it is necessary to call CloseSmtpConnection for the mail to be sent. Most SMTP servers send the email immediately, and it is not required to close the connection.

More information about minimizing SMTP connections.

Downloads:

MS Windows Visual C/C++ Libraries
Linux/CentOS C/C++ Libraries
MAC OS X C/C++ Libraries
Solaris C/C++ Libraries
C++ Builder Libraries
FreeBSD C++ Libraries
HP-UX C++ Libraries
BlackBerry QNX C++ Libraries
#include <CkMailMan.h>
#include <CkEmail.h>

void ChilkatSample(void)
    {
    //  The mailman object is used for sending and receiving email.
    CkMailMan mailman;

    //  Any string argument automatically begins the 30-day trial.
    bool success;
    success = mailman.UnlockComponent("30-day trial");
    if (success != true) {
        printf("%s\n",mailman.lastErrorText());
        return;
    }

    //  Set the SMTP server.
    mailman.put_SmtpHost("smtp.chilkatsoft.com");

    //  Set the SMTP login/password (if required)
    mailman.put_SmtpUsername("myUsername");
    mailman.put_SmtpPassword("myPassword");

    //  Create a new email object
    CkEmail email;

    email.put_Subject("This is a test");
    email.put_Body("This is a test");
    email.put_From("Chilkat Support <support@chilkatsoft.com>");
    email.AddTo("Chilkat Admin","admin@chilkatsoft.com");
    //  To add more recipients, call AddTo, AddCC, or AddBcc once per recipient.

    //  Call SendEmail to connect to the SMTP server and send.
    //  The connection (i.e. session) to the SMTP server remains
    //  open so that subsequent SendEmail calls may use the
    //  same connection.
    success = mailman.SendEmail(email);
    if (success != true) {
        printf("%s\n",mailman.lastErrorText());
        return;
    }

    //  Some SMTP servers do not actually send the email until
    //  the connection is closed.  In these cases, it is necessary to
    //  call CloseSmtpConnection for the mail to be  sent.
    //  Most SMTP servers send the email immediately, and it is
    //  not required to close the connection.  We'll close it here
    //  for the example:
    success = mailman.CloseSmtpConnection();
    if (success != true) {
        printf("Connection to SMTP server not closed cleanly.\n");
    }

    printf("Mail Sent!\n");
    }

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