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SFTP Writing utf-8 vs. ANSI Text FilesDemonstrates how to specify the charset, such as utf-8, ANSI, windows-1250, iso-8859-1, Shift_JIS, etc., when writing text files. See the List of Charsets for all supported charsets.
#include <CkSFtp.h> void ChilkatSample(void) { // Important: It is helpful to send the contents of the // sftp.LastErrorText property when requesting support. CkSFtp sftp; // Any string automatically begins a fully-functional 30-day trial. bool success; success = sftp.UnlockComponent("Anything for 30-day trial"); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Set some timeouts, in milliseconds: sftp.put_ConnectTimeoutMs(5000); sftp.put_IdleTimeoutMs(15000); // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. long port; const char * hostname; hostname = "192.168.1.108"; port = 22; success = sftp.Connect(hostname,port); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = sftp.AuthenticatePw("myLogin","myPassword"); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Open a file on the server for writing. // "createTruncate" means that a new file is created; if the file already exists, it is opened and truncated. const char * handle; handle = sftp.openFile("utf8_sample.txt","writeOnly","createTruncate"); if (handle == 0 ) { printf("%s\n",sftp.lastErrorText()); return; } // Write a single utf-8 character to the file - a lowercase ü // A "ü" in utf-8 is represented by 2 bytes: 0xC3 0xBC // The following call to WriteFileText writes 2 bytes (0xC3 0xBC) // to the file: success = sftp.WriteFileText(handle,"utf-8","ü"); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Close the file. success = sftp.CloseHandle(handle); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Let's write the same "ü" character using windows-1252 // (which is the ANSI charset for Western-European languages) handle = sftp.openFile("windows1252_sample.txt","writeOnly","createTruncate"); if (handle == 0 ) { printf("%s\n",sftp.lastErrorText()); return; } // Write a single windows-1252 character to the file - a lowercase ü // A "ü" in windows-1252 is represented by 1 byte: 0xFC // The following call to WriteFileText writes 1 byte (0xFC) // to the file: success = sftp.WriteFileText(handle,"windows-1252","ü"); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Close the file. success = sftp.CloseHandle(handle); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } printf("Success.\n"); } |
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