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SFTP Read Directory Listing

Demonstrates how to download a directory listing and iterate over the files.

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#include <CkSFtp.h>
#include <CkSFtpDir.h>
#include <CkSFtpFile.h>

void ChilkatSample(void)
    {
    //  Important: It is helpful to send the contents of the
    //  sftp.LastErrorText property when requesting support.

    CkSFtp sftp;

    //  Any string automatically begins a fully-functional 30-day trial.
    bool success;
    success = sftp.UnlockComponent("Anything for 30-day trial");
    if (success != true) {
        printf("%s\n",sftp.lastErrorText());
        return;
    }

    //  Set some timeouts, in milliseconds:
    sftp.put_ConnectTimeoutMs(5000);
    sftp.put_IdleTimeoutMs(10000);

    //  Connect to the SSH server.
    //  The standard SSH port = 22
    //  The hostname may be a hostname or IP address.
    long port;
    const char * hostname;
    hostname = "www.my-sftp-server.com";
    port = 22;
    success = sftp.Connect(hostname,port);
    if (success != true) {
        printf("%s\n",sftp.lastErrorText());
        return;
    }

    //  Authenticate with the SSH server.  Chilkat SFTP supports
    //  both password-based authenication as well as public-key
    //  authentication.  This example uses password authenication.
    success = sftp.AuthenticatePw("myLogin","myPassword");
    if (success != true) {
        printf("%s\n",sftp.lastErrorText());
        return;
    }

    //  After authenticating, the SFTP subsystem must be initialized:
    success = sftp.InitializeSftp();
    if (success != true) {
        printf("%s\n",sftp.lastErrorText());
        return;
    }

    //  Open a directory on the server...
    //  Paths starting with a slash are "absolute", and are relative
    //  to the root of the file system. Names starting with any other
    //  character are relative to the user's default directory (home directory).
    //  A path component of ".." refers to the parent directory,
    //  and "." refers to the current directory.
    const char * handle;
    handle = sftp.openDir(".");
    if (handle == 0 ) {
        printf("%s\n",sftp.lastErrorText());
        return;
    }

    //  Download the directory listing:
    CkSFtpDir *dirListing = 0;
    dirListing = sftp.ReadDir(handle);
    if (dirListing == 0 ) {
        printf("%s\n",sftp.lastErrorText());
        return;
    }

    //  Iterate over the files.
    long i;
    long n;
    n = dirListing->get_NumFilesAndDirs();
    if (n == 0) {
        printf("No entries found in this directory.\n");
    }
    else {
        for (i = 0; i <= n - 1; i++) {
            CkSFtpFile *fileObj = 0;
            fileObj = dirListing->GetFileObject(i);

            printf("%s\n",fileObj->filename());
            printf("%s\n",fileObj->fileType());
            printf("Size in bytes: %d\n",fileObj->get_Size32());
            printf("----\n");

            delete fileObj;
        }

    }

    delete dirListing;

    //  Close the directory
    success = sftp.CloseHandle(handle);
    if (success != true) {
        printf("%s\n",sftp.lastErrorText());
        return;
    }

    printf("Success.\n");
    }

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