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SFTP Read Directory ListingDemonstrates how to download a directory listing and iterate over the files.
#include <CkSFtp.h> #include <CkSFtpDir.h> #include <CkSFtpFile.h> void ChilkatSample(void) { // Important: It is helpful to send the contents of the // sftp.LastErrorText property when requesting support. CkSFtp sftp; // Any string automatically begins a fully-functional 30-day trial. bool success; success = sftp.UnlockComponent("Anything for 30-day trial"); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Set some timeouts, in milliseconds: sftp.put_ConnectTimeoutMs(5000); sftp.put_IdleTimeoutMs(10000); // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. long port; const char * hostname; hostname = "www.my-sftp-server.com"; port = 22; success = sftp.Connect(hostname,port); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = sftp.AuthenticatePw("myLogin","myPassword"); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } // Open a directory on the server... // Paths starting with a slash are "absolute", and are relative // to the root of the file system. Names starting with any other // character are relative to the user's default directory (home directory). // A path component of ".." refers to the parent directory, // and "." refers to the current directory. const char * handle; handle = sftp.openDir("."); if (handle == 0 ) { printf("%s\n",sftp.lastErrorText()); return; } // Download the directory listing: CkSFtpDir *dirListing = 0; dirListing = sftp.ReadDir(handle); if (dirListing == 0 ) { printf("%s\n",sftp.lastErrorText()); return; } // Iterate over the files. long i; long n; n = dirListing->get_NumFilesAndDirs(); if (n == 0) { printf("No entries found in this directory.\n"); } else { for (i = 0; i <= n - 1; i++) { CkSFtpFile *fileObj = 0; fileObj = dirListing->GetFileObject(i); printf("%s\n",fileObj->filename()); printf("%s\n",fileObj->fileType()); printf("Size in bytes: %d\n",fileObj->get_Size32()); printf("----\n"); delete fileObj; } } delete dirListing; // Close the directory success = sftp.CloseHandle(handle); if (success != true) { printf("%s\n",sftp.lastErrorText()); return; } printf("Success.\n"); } |
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