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Restart/Resume FTP UploadDemonstrates how to restart / resume an FTP upload.
#include <CkFtp2.h> #include <CkString.h> void ChilkatSample(void) { CkFtp2 ftp; bool success; // Any string unlocks the component for the 1st 30-days. success = ftp.UnlockComponent("Anything for 30-day trial"); if (success != true) { printf("%s\n",ftp.lastErrorText()); return; } ftp.put_Hostname("ftp.chilkatsoft.com"); ftp.put_Username("****"); ftp.put_Password("****"); // Connect and login to the FTP server. success = ftp.Connect(); if (success != true) { printf("%s\n",ftp.lastErrorText()); return; } // Change to the remote directory where the file will be uploaded. success = ftp.ChangeRemoteDir("temp"); if (success != true) { printf("%s\n",ftp.lastErrorText()); return; } // In this example, assume that a previous FTP upload failed, // and the incomplete file (bigFile.zip) exists on the FTP server. // You only need to set the RestartNext property to resume // the upload. When RestartNext is set, the next call // to PutFile (or PutFileFromBinaryData, PutFileFromTextData) // will automatically resume the upload from the point of failure. // (The way it works is that the FTP component sends a "SIZE" // command to the FTP server to find out how many bytes of // the file already exist on the server. It then begins // uploading from that point. // Note: After PutFile is called, the RestartNext property // is automatically set to false. ftp.put_RestartNext(true); // Upload a file with restart. CkString localFilename; localFilename = "bigFile.zip"; CkString remoteFilename; remoteFilename = "bigFile.zip"; success = ftp.PutFile(localFilename,remoteFilename); if (success != true) { printf("%s\n",ftp.lastErrorText()); return; } ftp.Disconnect(); printf("File Uploaded!\n"); } |
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