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(Objective-C) SSH -- Running Commands that Prompt for Additional Input, such as "su"Demonstrates how to run a shell command via SSH where the shell command prompts for additional input from the client. This example demonstrates "su".
#import <CkoSsh.h> #import <NSString.h> // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkoSsh *ssh = [[CkoSsh alloc] init]; // Hostname may be an IP address or hostname: NSString *hostname = @"172.16.16.46"; int port = 22; BOOL success = [ssh Connect: hostname port: [NSNumber numberWithInt: port]]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // If receiving output from a command stalls for more than 5 seconds, then stop waiting. ssh.IdleTimeoutMs = [NSNumber numberWithInt:5000]; success = [ssh AuthenticatePw: @"myLogin" password: @"myPassword"]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Open a session channel. int channelNum = [[ssh OpenSessionChannel] intValue]; if (channelNum < 0) { NSLog(@"%@",ssh.LastErrorText); return; } // Request a pseudo-terminal NSString *termType = @"dumb"; int widthInChars = 120; int heightInChars = 40; int pixWidth = 0; int pixHeight = 0; success = [ssh SendReqPty: [NSNumber numberWithInt: channelNum] xTermEnvVar: termType widthInChars: [NSNumber numberWithInt: widthInChars] heightInRows: [NSNumber numberWithInt: heightInChars] pixWidth: [NSNumber numberWithInt: pixWidth] pixHeight: [NSNumber numberWithInt: pixHeight]]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Start a shell on the channel: success = [ssh SendReqShell: [NSNumber numberWithInt: channelNum]]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Send the su command. // (The SSH server I'm using for testing is a Linux Ubuntu // system running OpenSSH. It is important in this case to send a bare-LF // and not a CRLF.) NSString *cmd = @"su\n"; success = [ssh ChannelSendString: [NSNumber numberWithInt: channelNum] strData: cmd charset: @"ansi"]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Read until we get the prompt for the password: success = [ssh ChannelReceiveUntilMatch: [NSNumber numberWithInt: channelNum] matchPattern: @"Password:" charset: @"ansi" caseSensitive: YES]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Display what we've received so far: NSLog(@"%@",[ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"ansi"]); // Send the password. (This is the equivalent of typing at the shell prompt.) // Again, make sure it uses a bare-LF and not a CRLF. NSString *password = 0; password = @"myPassword\n"; success = [ssh ChannelSendString: [NSNumber numberWithInt: channelNum] strData: password charset: @"ansi"]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Read the response until we get the shell prompt (assuming it's successful) // In my case, the shell prompt is: "chilkat@vivoMini64:~$ " NSString *myShellPrompt = @"chilkat@vivoMini64:~$"; // It will be different in your case. success = [ssh ChannelReceiveUntilMatch: [NSNumber numberWithInt: channelNum] matchPattern: myShellPrompt charset: @"ansi" caseSensitive: YES]; if (success != YES) { // Check the last-error information and the session log... NSLog(@"%@",ssh.LastErrorText); // Check to see what was received. NSLog(@"%@",[ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"ansi"]); return; } // Display what we've received so far. This clears // the internal receive buffer, which is important. // After we send the command, we'll be reading until // the next command prompt. If the command prompt // is already in the internal receive buffer, we'll think we're // already finished... NSLog(@"%@",[ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"ansi"]); // Send a command. In this case, we are sending the "ls" command: cmd = @"ls\n"; success = [ssh ChannelSendString: [NSNumber numberWithInt: channelNum] strData: cmd charset: @"ansi"]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Read until the next command prompt: success = [ssh ChannelReceiveUntilMatch: [NSNumber numberWithInt: channelNum] matchPattern: myShellPrompt charset: @"ansi" caseSensitive: YES]; if (success != YES) { // Check the last-error information and the session log... NSLog(@"%@",ssh.LastErrorText); // Check to see what was received. NSLog(@"%@",[ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"ansi"]); return; } // Display the command output: NSLog(@"%@",[ssh GetReceivedText: [NSNumber numberWithInt: channelNum] charset: @"ansi"]); // You may continue sending additional commands. // The technique is: send the command, read until the next command prompt, // and then fetch/clear the internal receive buffer. // We're done, so shut it down.. // Send an EOF. This tells the server that no more data will // be sent on this channel. The channel remains open, and // the SSH client may still receive output on this channel. success = [ssh ChannelSendEof: [NSNumber numberWithInt: channelNum]]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Close the channel: success = [ssh ChannelSendClose: [NSNumber numberWithInt: channelNum]]; if (success != YES) { NSLog(@"%@",ssh.LastErrorText); return; } // Disconnect [ssh Disconnect]; |
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