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Zip a Directory TreeDemonstrates how to zip an entire directory tree into a .zip archive. Downloads: MS Windows Visual C/C++ Libraries Linux/CentOS C/C++ Libraries MAC OS X C/C++ Libraries Solaris C/C++ Libraries C++ Builder Libraries // Needs #include <CkZip.h> CkString strOut; CkZip zip; bool success; // Any string unlocks the component for the 1st 30-days. success = zip.UnlockComponent("Anything for 30-day trial"); if (success != true) { strOut.append(zip.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } success = zip.NewZip("test.zip"); if (success != true) { strOut.append(zip.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Append a directory tree. The call to AppendFiles does // not read the file contents or append them to the zip // object in memory. It simply appends references // to the files so that when WriteZip or WriteZipAndClose // is called, the referenced files are streamed and compressed // into the .zip output file. bool recurse; recurse = true; success = zip.AppendFiles("c:/temp/a/*",recurse); if (success != true) { strOut.append(zip.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } success = zip.WriteZipAndClose(); if (success != true) { strOut.append(zip.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } strOut.append("Zip Created!\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); |
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