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SFTP using SOCKS ProxyDemonstrates how to connect to an SFTP/SSH server through a SOCKS4 or SOCKS5 proxy. Downloads: MS Windows Visual C/C++ Libraries Linux/CentOS C/C++ Libraries MAC OS X C/C++ Libraries Solaris C/C++ Libraries C++ Builder Libraries // Needs #include <CkSFtp.h> CkString strOut; // Important: It is helpful to send the contents of the // sftp.LastErrorText property when requesting support. CkSFtp sftp; // Any string automatically begins a fully-functional 30-day trial. bool success; success = sftp.UnlockComponent("Anything for 30-day trial"); if (success != true) { strOut.append(sftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // To use a SOCKS4 or SOCKS5 proxy, simply set the following // properties prior to connecting: // The SOCKS hostname may be a domain name or // IP address: sftp.put_SocksHostname("www.mysocksproxyserver.com"); sftp.put_SocksPort(1080); sftp.put_SocksUsername("myProxyLogin"); sftp.put_SocksPassword("myProxyPassword"); // Set the SOCKS version to 4 or 5 based on the version // of the SOCKS proxy server: sftp.put_SocksVersion(5); // Note: SOCKS4 servers only support usernames without passwords. // SOCKS5 servers support full login/password authentication. // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. long port; const char * hostname; hostname = "www.my-ssh-server.com"; port = 22; success = sftp.Connect(hostname,port); if (success != true) { strOut.append(sftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Your application is now connected to an SFTP/SSH server // through a SOCKS4 or SOCKS5 proxy. // ... SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); |
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