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Append to Existing File on FTP ServerAppend a local file to an existing file on the FTP server.
// Needs #include <CkFtp2.h> CkString strOut; CkFtp2 ftp; bool success; // Any string unlocks the component for the 1st 30-days. success = ftp.UnlockComponent("Anything for 30-day trial"); if (success != true) { strOut.append(ftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } ftp.put_Hostname("www.example-code.com"); ftp.put_Username("myLogin"); ftp.put_Password("myPassword"); // Connect and login to the FTP server. success = ftp.Connect(); if (success != true) { strOut.append(ftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Change to the remote directory where the existing file is located. success = ftp.ChangeRemoteDir("junk"); if (success != true) { strOut.append(ftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Append moreHamlet.txt to hamlet.txt on the FTP server. const char * localFilename; localFilename = "moreHamlet.txt"; const char * remoteFilename; remoteFilename = "hamlet.txt"; success = ftp.AppendFile(localFilename,remoteFilename); if (success != true) { strOut.append(ftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } ftp.Disconnect(); strOut.append("File Appended!\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); |
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