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Rename a filename within the .zip before zipping.Demonstrates how to rename a file within a .zip prior to writing it. import com.chilkatsoft.*; public class ChilkatExample { static { try { System.loadLibrary("chilkat"); } catch (UnsatisfiedLinkError e) { System.err.println("Native code library failed to load.\n" + e); System.exit(1); } } public static void main(String argv[]) { CkZip zip = new CkZip(); bool success; // Any string unlocks the component for the 1st 30-days. success = zip.UnlockComponent("Anything for 30-day trial"); if (success != true) { System.out.println(zip.lastErrorText()); return; } success = zip.NewZip("test.zip"); if (success != true) { System.out.println(zip.lastErrorText()); return; } // Append a directory tree. The AppendFiles does // not read the file contents or append them to the zip // object in memory. It simply appends references // to the files so that when WriteZip (or WriteZipAndClose, // or WriteExe, etc.) is called, the files are compressed // and encrypted. bool recurse; recurse = true; zip.AppendFiles("c:/temp/a/*",recurse); CkZipEntry entry; entry = zip.GetEntryByName("Setup.exe"); if (entry == null ) { System.out.println("Failed to find entry in .zip"); return; } // Change the filename of this entry. // When the .zip is written, the "Setup.exe" is streamed // in from the filesystem and compressed into the .zip, // and named as "install.exe" entry.put_FileName("install.exe"); success = zip.WriteZipAndClose(); if (success != true) { System.out.println(zip.lastErrorText()); return; } System.out.println("Zip Created!"); } } |
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