Chilkat
HOME
Android™
ASP
Visual Basic
VB.NET
C#
iOS (IPhone)
Objective-C
C++
C
MFC
Delphi
FoxPro
Java
Perl
PHP Extension
PHP ActiveX
Python
PowerShell
Ruby
SQL Server
VBScript
|
TCP Socket Connect through HTTP ProxyDemonstrates how to connect through an HTTP proxy server.
import com.chilkatsoft.*; public class ChilkatExample { static { try { System.loadLibrary("chilkat"); } catch (UnsatisfiedLinkError e) { System.err.println("Native code library failed to load.\n" + e); System.exit(1); } } public static void main(String argv[]) { CkSocket socket = new CkSocket(); boolean success; success = socket.UnlockComponent("Anything for 30-day trial"); if (success != true) { System.out.println("Failed to unlock component"); return; } // To connect through an HTTP proxy, set the HttpProxyHostname // and HttpProxyPort properties to the hostname (or IP address) // and port of the HTTP proxy. Typical port numbers used by // HTTP proxy servers are 3128 and 8080. socket.put_HttpProxyHostname("www.my-http-proxy.com"); socket.put_HttpProxyPort(3128); // Important: Your HTTP proxy server must allow non-HTTP // traffic to pass. Otherwise this does not work. // Connect (via the HTTP proxy) to port 5555 of 192.168.1.108. // hostname may be a domain name or IP address. String hostname; hostname = "192.168.1.108"; boolean ssl; ssl = false; int maxWaitMillisec; maxWaitMillisec = 20000; success = socket.Connect(hostname,5555,ssl,maxWaitMillisec); if (success != true) { System.out.println(socket.lastErrorText()); return; } // Set maximum timeouts for reading an writing (in millisec) socket.put_MaxReadIdleMs(10000); socket.put_MaxSendIdleMs(10000); // The ficticious server (in this example) is going to send a "Hello World!" // message. Read it: String receivedMsg; receivedMsg = socket.receiveString(); if (receivedMsg == null ) { System.out.println(socket.lastErrorText()); return; } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) socket.Close(20000); System.out.println(receivedMsg); } } |
© 2000-2010 Chilkat Software, Inc. All Rights Reserved.