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TCP/IP Socket Connect to Remote Host:PortDemonstrates how to create a TCP/IP socket, connect to a remote host:port, and receive a "Hello World!" message.
import com.chilkatsoft.*; public class ChilkatExample { static { try { System.loadLibrary("chilkat"); } catch (UnsatisfiedLinkError e) { System.err.println("Native code library failed to load.\n" + e); System.exit(1); } } public static void main(String argv[]) { CkSocket socket = new CkSocket(); boolean success; success = socket.UnlockComponent("Anything for 30-day trial"); if (success != true) { System.out.println("Failed to unlock component"); return; } // Connect to port 5555 of localhost. // The string "localhost" is for testing on a single computer. // It would typically be replaced with an IP hostname, such // as "www.chilkatsoft.com". boolean ssl; ssl = false; int maxWaitMillisec; maxWaitMillisec = 20000; success = socket.Connect("localhost",5555,ssl,maxWaitMillisec); if (success != true) { System.out.println(socket.lastErrorText()); return; } // Set maximum timeouts for reading an writing (in millisec) socket.put_MaxReadIdleMs(10000); socket.put_MaxSendIdleMs(10000); // The server (in this example) is going to send a "Hello World!" // message. Read it: String receivedMsg; receivedMsg = socket.receiveString(); if (receivedMsg == null ) { System.out.println(socket.lastErrorText()); return; } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) socket.Close(20000); System.out.println(receivedMsg); } } |
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