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Create MIME Containing XMLCalls SetBodyFromXml to load XML into the MIME body. Also sets the Content-Type header to "text/xml", and the Content-Transfer-Encoding to an appropriate transfer encoding based on the characters found in the XML. LOCAL loMime LOCAL lnSuccess LOCAL lcXmlData loMime = CreateObject('Chilkat.Mime') lnSuccess = loMime.UnlockComponent("Anything for 30-day trial.") IF (lnSuccess = 0) THEN ? loMime.LastErrorText QUIT ENDIF * Add a few header fields: loMime.AddHeaderField("Description","this is a test") loMime.AddHeaderField("MyId","123") lcXmlData = "<something>123</something>" * Set the mime body via SetBodyFromXml. This also * has the intended side-effect of adding the Content-Type * and Content-Transfer-Encoding headers. loMime.SetBodyFromXml(lcXmlData) ? loMime.GetMime() * The MIME should look like this: * Description: this is a test MyId: 123 Content-Type: text/xml; Content-Transfer-Encoding: 7bit <something>123</something> * Note: The Content-Transfer-Encoding may be changed. * For example, to use "base64", do this: loMime.Encoding = "base64" * Show the MIME again, this time using the base64 * transfer encoding: ? loMime.GetMime() * It should look like this: * Description: this is a test MyId: 123 Content-Type: text/xml; Content-Transfer-Encoding: base64 PHNvbWV0aGluZz4xMjM8L3NvbWV0aGluZz4= |
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