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Article: Understanding COM References in Delphi

Asynchronous SSL Client Example

Demonstrates how to connect to an SSL server, send a simple message, receive a simple response, and disconnect. This example uses the asynchronous methods to connect, send, and receive.

Download Chilkat Socket ActiveX

uses
    Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
    Dialogs, StdCtrls,
    CHILKATSOCKETLib_TLB,
    OleCtrls;

...

procedure TForm1.Button1Click(Sender: TObject);
var
socket: TChilkatSocket;
success: Integer;
ssl: Integer;
maxWaitMillisec: Integer;
sslServerHost: String;
sslServerPort: Integer;

begin
socket := TChilkatSocket.Create(Self);

success := socket.UnlockComponent('Anything for 30-day trial');
if (success <> 1) then
  begin
    ShowMessage('Failed to unlock component');
    Exit;
  end;

ssl := 1;
maxWaitMillisec := 20000;

//  The SSL server hostname may be an IP address, a domain name,
//  or "localhost".  You'll need to change this:

sslServerHost := '123.123.88.88';
sslServerPort := 8123;

//  Connect to the SSL server asynchronously in a background thread.
success := socket.AsyncConnectStart(sslServerHost,sslServerPort,ssl,maxWaitMillisec);
if (success <> 1) then
  begin
    ShowMessage(socket.LastErrorText);
    Exit;
  end;

//  Wait for the socket to become connected...
while (socket.AsyncConnectFinished <> 1) do
  begin
    //  Sleep 1 second.
    socket.SleepMs(1000);
  end;

//  Did the connect fail?
if (socket.AsyncConnectSuccess <> 1) then
  begin
    ShowMessage(socket.AsyncConnectLog);
    Exit;
  end;

//  Set maximum timeouts for reading an writing (in millisec)
socket.MaxReadIdleMs := 20000;
socket.MaxSendIdleMs := 20000;

//  Send a "Hello Server! -EOM-" message:
success := socket.AsyncSendString('Hello Server! -EOM-');
if (success <> 1) then
  begin
    ShowMessage(socket.LastErrorText);
    Exit;
  end;

//  Wait for the send to finish
while (socket.AsyncSendFinished <> 1) do
  begin
    //  Sleep 1 second.
    socket.SleepMs(1000);
  end;

//  Did the send fail?
if (socket.AsyncSendSuccess <> 1) then
  begin
    ShowMessage(socket.AsyncSendLog);
    Exit;
  end;

//  The server (in this example) is going to send a "Hello Client! -EOM-"
//  message.  Begin reading asynchronously in a background thread:
success := socket.AsyncReceiveUntilMatch('-EOM-');
if (success <> 1) then
  begin
    ShowMessage(socket.LastErrorText);
    Exit;
  end;

//  Wait for the background read to finish
while (socket.AsyncReceiveFinished <> 1) do
  begin
    //  Sleep 1 second.
    socket.SleepMs(1000);
  end;

//  Did the receive fail?
if (socket.AsyncReceiveSuccess <> 1) then
  begin
    ShowMessage(socket.AsyncReceiveLog);
    Exit;
  end;

//  Display the received message:
ShowMessage(socket.AsyncReceivedString);

//  Close the connection with the server
//  Wait a max of 20 seconds (20000 millsec)
socket.Close(20000);

end;

 

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