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Accept Connection on SocketDemonstrates how to create a TCP/IP socket, listen on a port, accept an incoming connection, and send a "Hello World" message to the client.
uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, CHILKATSOCKETLib_TLB, OleCtrls; ... procedure TForm1.Button1Click(Sender: TObject); var listenSocket: TChilkatSocket; success: Integer; connectedSocket: IChilkatSocket; begin listenSocket := TChilkatSocket.Create(Self); success := listenSocket.UnlockComponent('Anything for 30-day trial'); if (success <> 1) then begin ShowMessage('Failed to unlock component'); Exit; end; // Bind to a port and listen for incoming connections: // This example will listen at port 5555 and allows for a backlog // of 25 pending connection requests. success := listenSocket.BindAndListen(5555,25); if (success <> 1) then begin ShowMessage(listenSocket.LastErrorText); Exit; end; // Get the next incoming connection // Wait a maximum of 20 seconds (20000 millisec) connectedSocket := listenSocket.AcceptNextConnection(20000); if (connectedSocket = nil ) then begin ShowMessage(listenSocket.LastErrorText); Exit; end; // Set maximum timeouts for reading an writing (in millisec) connectedSocket.MaxReadIdleMs := 10000; connectedSocket.MaxSendIdleMs := 10000; // Send a "Hello World!" message to the client: success := connectedSocket.SendString('Hello World!'); if (success <> 1) then begin ShowMessage(connectedSocket.LastErrorText); Exit; end; // Close the connection with the client. // Wait a max of 20 seconds (20000 millsec) connectedSocket.Close(20000); ShowMessage('success!'); end; |
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