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(C#) Streaming Deflate StringDemonstrates streaming string compression using the Deflate algorithm. Data may be compressed in chunks by initially calling one of the BeginCompress* methods, followed by 0 or more calls to a MoreCompress* method, and terminating with a call to an EndCompress* method. Likewise, data may be decompressed by calling a BeginDecompress* method, followed by 0 or more MoreDecompress* calls, and ending with an EndDecompress* method call. This example demonstrates string-to-string deflate compression and decompression in chunks. (The deflate algorithm is most commonly used by the .zip file format.) Download: Chilkat .NET Assemblies Chilkat.Compression compress = new Chilkat.Compression(); // Any string argument automatically begins a 30-day trial. bool success; success = compress.UnlockComponent("30-day trial"); if (success != true) { textBox1.Text += compress.LastErrorText + "\r\n"; return; } compress.Algorithm = "deflate"; compress.Charset = "ansi"; compress.EncodingMode = "base64"; string strData; int i; string strCompressed; // Create a long string to compress. strData = "abcdefg1122334455667788"; strData = strData + "\r\n"; // Note: BeginCompressStringENC may return a zero-length // string. This is normal if the input is buffered and no // compressed data is yet available. // However, a null reference indicates an error -- which is // generally only possible if the component was never unlocked. strCompressed = compress.BeginCompressStringENC(strData); // Compress 100 more chunks of data. Each call to // MoreCompressStringENC may or may not produce additional // compressed output. for (i = 0; i <= 99; i++) { strData = "abcdefg1122334455667788"; strData = strData + "\r\n"; strCompressed = strCompressed + compress.MoreCompressStringENC(strData); } // Finalize the compression with a single call to EndCompressStringENC: strCompressed = strCompressed + compress.EndCompressStringENC(); // Display the compressed string. // The result will be: // S0xKTklNSzc0NDIyNjYxMTU1MzM3t7Dg5UoclRiVGJUYlRiVGJUYlRiVGJUYchIA textBox1.Text += strCompressed + "\r\n"; // Decompress back to the original in a single call. string strOriginal; strOriginal = compress.DecompressStringENC(strCompressed); // Display the uncompressed original: textBox1.Text += "--- Original ---" + "\r\n"; textBox1.Text += strOriginal + "\r\n"; // Inflate in multiple calls. It doesn't matter how the // compressed data is split -- it could be fed to the decompressor // one char at a time if desired. string chunk1; chunk1 = "S0xKTklNSzc0ND"; string chunk2; chunk2 = "Iy"; string chunk3; chunk3 = "NjYxMTU1MzM3t7Dg5UoclRiV"; string chunk4; chunk4 = "GJUYlRiVGJUYlRiVGJUYchIA"; strOriginal = ""; strOriginal = compress.BeginDecompressStringENC(chunk1); strOriginal = strOriginal + compress.MoreDecompressStringENC(chunk2); strOriginal = strOriginal + compress.MoreDecompressStringENC(chunk3); strOriginal = strOriginal + compress.MoreDecompressStringENC(chunk4); strOriginal = strOriginal + compress.EndDecompressStringENC(); // Display the uncompressed original after inflating in chunks: textBox1.Text += "--- Original after Inflating from Chunks ---" + "\r\n"; textBox1.Text += strOriginal + "\r\n"; |
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