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SSH Tunnel (Port Forwarding via direct-tcpip channel)Demonstrates how to create an SSH tunnel to a remote hostname:port via a direct-tcpip channel. Downloads: MS Windows Visual C/C++ Libraries Linux/CentOS C/C++ Libraries MAC OS X C/C++ Libraries Solaris C/C++ Libraries C++ Builder Libraries #include <C_CkSsh.h> void ChilkatSample(void) { HCkSsh ssh; BOOL success; const char * hostname; long port; long channelNum; const char * httpReq; BOOL caseSensitive; const char * matchStr; const char * responseHeader; long numBytesRead; long pollTimeoutMs; const char * htmlBody; // Important: It is helpful to send the contents of the // ssh.LastErrorText property when requesting support. ssh = CkSsh_Create(); // Any string automatically begins a fully-functional 30-day trial. success = CkSsh_UnlockComponent(ssh,"Anything for 30-day trial"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); return; } // Connect to an SSH server: // Hostname may be an IP address or hostname: hostname = "192.168.1.117"; port = 22; success = CkSsh_Connect(ssh,hostname,port); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); return; } // Wait a max of 5 seconds when reading responses.. CkSsh_putIdleTimeoutMs(ssh,5000); // Authenticate using login/password: success = CkSsh_AuthenticatePw(ssh,"chilkat","myPassword"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); return; } // Open a direct-tcpip channel. We want the SSH server to connect // to www.chilkatsoft.com, port 80 (i.e. the web server). // Data sent through the SSH tunnel is forwarded to the remote // host:port. (Note: The remote host:port does not need to be // a web server. It can be anything. It can be your own // customer application server that listens on a port, or any // other type of server.) // When we read from the SSH channel, we'll be reading data // sent from the remote host:port (i.e. the web server in this // example). channelNum = CkSsh_OpenDirectTcpIpChannel(ssh,"www.chilkatsoft.com",80); if (channelNum < 0) { printf("%s\n",CkSsh_lastErrorText(ssh)); return; } // Build a simple HTTP GET request for http://www.chilkatsoft.com/xyz.html httpReq = "GET /xyz123.html HTTP/1.1\r\nHost: www.chilkatsoft.com\r\n\r\n"; // Send the HTTP request: success = CkSsh_ChannelSendString(ssh,channelNum,httpReq,"ansi"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); return; } // Get the HTTP response. // First read the HTTP response header which ends with a double CRLF. // Calling ChannelReceiveUntilMatch will receive until match string is seen, // or until a timeout occurs (IdleTimeoutMs property). ChannelReceiveUntilMatch // may read beyond the match string, but it will stop reading as soon as the match // string is seen. caseSensitive = FALSE; matchStr = "\r\n\r\n"; success = CkSsh_ChannelReceiveUntilMatch(ssh,channelNum,matchStr,"ansi",caseSensitive); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); return; } // Extract the HTTP header from the receive buffer. // (GetReceiveTextS extracts up to and including the match string from the receive buffer) responseHeader = CkSsh_getReceivedTextS(ssh,channelNum,matchStr,"ansi"); printf("---- HTTP Response Header ----\n"); printf("%s\n",responseHeader); // Now get the body of the HTTP response (this is the HTML content // of http://www.chilkatsoft.com/xyz.html // It's possible we've already received the entire HTTP response in the // call to ChannelReceiveUntilMatch. Therefore, we'll poll for any remaining data // and wait a max of .2 seconds. pollTimeoutMs = 200; numBytesRead = CkSsh_ChannelPoll(ssh,channelNum,pollTimeoutMs); // We're not checking for an error here. // A return value of -2 means that no data was available and the poll simply timed out (not an error) // A return value of -1 indicates an error. // A return value greater than 0 indicates that additional data was received. printf("---- HTML BODY ----\n"); // Extract the remainder of the accumulated data in the internal receive buffer. // This should be our HTML body: htmlBody = CkSsh_getReceivedText(ssh,channelNum,"ansi"); printf("%s\n",htmlBody); // Close the channel: success = CkSsh_ChannelSendClose(ssh,channelNum); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); return; } // Disconnect CkSsh_Disconnect(ssh); CkSsh_Dispose(ssh); } |
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