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SSH Firewall - Login and Run Shell Commands on FirewallDemonstrates how to start a shell on a SonicWALL firewall and execute commands. Downloads: MS Windows Visual C/C++ Libraries Linux/CentOS C/C++ Libraries MAC OS X C/C++ Libraries Solaris C/C++ Libraries C++ Builder Libraries #include <C_CkSsh.h> void ChilkatSample(void) { HCkSsh ssh; BOOL success; const char * hostname; long port; long channelNum; const char * termType; long widthInChars; long heightInChars; long pixWidth; long pixHeight; // Important: It is helpful to send the contents of the // ssh.LastErrorText property when requesting support. ssh = CkSsh_Create(); // Any string automatically begins a fully-functional 30-day trial. success = CkSsh_UnlockComponent(ssh,"30-day trial"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); return; } // Connect to a firewall with SSH admin capabilities: // Hostname may be an IP address or hostname: hostname = "192.168.1.106"; port = 22; // Keep a session log, which is available via the SessionLog // property: CkSsh_putKeepSessionLog(ssh,TRUE); success = CkSsh_Connect(ssh,hostname,port); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // When reading, if no additional data arrives for more than // 5 seconds, then abort: CkSsh_putIdleTimeoutMs(ssh,5000); // SSH Server Authentication // If there is no login/password required, you must still call // AuthenticatePw and use any values for login/password. success = CkSsh_AuthenticatePw(ssh,"myLogin","myPassword"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Open a session channel. channelNum = CkSsh_OpenSessionChannel(ssh); if (channelNum < 0) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Request a pseudo-terminal termType = "dumb"; widthInChars = 120; heightInChars = 40; pixWidth = 0; pixHeight = 0; success = CkSsh_SendReqPty(ssh,channelNum,termType,widthInChars,heightInChars,pixWidth,pixHeight); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Start a shell on the channel: success = CkSsh_SendReqShell(ssh,channelNum); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // The SonicWALL firewall will send prompts for // username and password. Read to get the first prompt: success = CkSsh_ChannelReceiveUntilMatch(ssh,channelNum,"User:","ansi",TRUE); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Display what we've received so far: printf("%s\n",CkSsh_getReceivedText(ssh,channelNum,"ansi")); // Send our firewall username. // Note, we must end the command with a bare-LF because // if we send a CRLF, the firewall thinks the CR is part of // the username: success = CkSsh_ChannelSendString(ssh,channelNum,"myLogin\n","ansi"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Read until we get the prompt for the password: success = CkSsh_ChannelReceiveUntilMatch(ssh,channelNum,"Password:","ansi",TRUE); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Display what we've received so far: printf("%s\n",CkSsh_getReceivedText(ssh,channelNum,"ansi")); // Send our firewall password. // Terminate the password with a bare-LF success = CkSsh_ChannelSendString(ssh,channelNum,"myPassword\n","ansi"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Assuming it's successful, we should get a command prompt. // In this case, it is "IS-SGxxx>" success = CkSsh_ChannelReceiveUntilMatch(ssh,channelNum,"IS-SGxxx>","ansi",TRUE); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Display what we've received so far. This clears // the internal receive buffer, which is important. // After we send the command, we'll be reading until // the next command prompt. If the command prompt // is already in the internal receive buffer, we'll think we're // already finished... printf("%s\n",CkSsh_getReceivedText(ssh,channelNum,"ansi")); // Send a command. In this case, we are sending the "help" command: success = CkSsh_ChannelSendString(ssh,channelNum,"help\n","ansi"); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Read until the next command prompt: success = CkSsh_ChannelReceiveUntilMatch(ssh,channelNum,"IS-SGxxx>","ansi",TRUE); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Display the command output: printf("%s\n",CkSsh_getReceivedText(ssh,channelNum,"ansi")); // You may continue sending additional commands. // The technique is: send the command, read until the next command prompt, // and then empty the internal receive buffer. // We're done, so shut it down.. // Send an EOF. This tells the server that no more data will // be sent on this channel. The channel remains open, and // the SSH client may still receive output on this channel. success = CkSsh_ChannelSendEof(ssh,channelNum); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Close the channel: success = CkSsh_ChannelSendClose(ssh,channelNum); if (success != TRUE) { printf("%s\n",CkSsh_lastErrorText(ssh)); printf("%s\n",CkSsh_sessionLog(ssh)); return; } // Disconnect CkSsh_Disconnect(ssh); CkSsh_Dispose(ssh); } |
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