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(Chilkat for Android™ API)
Adding Attributes to an XML Node

Demonstrates how to add attributes to existing XML nodes.

The input XML is this:


<abc>
    <xyz>
        <mmm>123</mmm>
    </xyz>
</abc>

The output XML is this:


<abc a="123">
    <xyz b="456">
        <mmm c="789" d="000">123</mmm>
    </xyz>
</abc>

Download: Chilkat for Android™ Java Libraries

// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;

import android.app.Activity;
import com.chilkatsoft.*;

import android.widget.TextView;
import android.os.Bundle;

public class SimpleActivity extends Activity {
  // Called when the activity is first created.
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    TextView tv = new TextView(this);
    String outStr = "";

    CkXml xml = new CkXml();

    boolean success;

    success = xml.LoadXmlFile("add_attribute.xml");
    if (success != true) {
        outStr += xml.lastErrorText() + "\n";
        tv.setText(outStr);
        setContentView(tv);
        return;
    }

    //  Add an attribute  a="123" to the root node:
    xml.AddAttribute("a","123");

    //  Navigate to the 1st child.  After calling FirstChild2,
    //  "xml" now references the node with the tag "xyz".
    xml.FirstChild2();
    xml.AddAttribute("b","456");

    //  Navigate to xyz's first child, which is the node having the
    //  tag "mmm".
    xml.FirstChild2();
    xml.AddAttribute("c","789");
    xml.AddAttribute("d","000");

    //  Revert back to the XML document root node
    xml.GetRoot2();

    //  Examine the result:
    outStr += xml.getXml() + "\n";
    tv.setText(outStr);
    setContentView(tv);
  }

  static {
      // Important: Make sure the name passed to loadLibrary matches the shared library
      // found in your project's libs/armeabi directory.
      //  for "libchilkat.so", pass "chilkat" to loadLibrary
      //  for "libchilkatemail.so", pass "chilkatemail" to loadLibrary
      //  etc.
      // 
      System.loadLibrary("chilkat");

      // Note: If the incorrect library name is passed to System.loadLibrary,
      // then you will see the following error message at application startup:
      //"The application <your-application-name> has stopped unexpectedly. Please try again."
  }
}

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