Chilkat
HOME
Android™
ASP
Visual Basic
VB.NET
C#
iOS (IPhone)
Objective-C
C++
C
MFC
Delphi
FoxPro
Java
Perl
PHP Extension
PHP ActiveX
Python
PowerShell
Ruby
SQL Server
VBScript
SMTP using SOCKS5, SOCKS4 ProxyDemonstrates how to communicate with an SMTP server via a SOCKS4 or SOCKS5 proxy. Downloads: MS Windows Visual C/C++ Libraries Linux/CentOS C/C++ Libraries MAC OS X C/C++ Libraries Solaris C/C++ Libraries C++ Builder Libraries #include <C_CkMailMan.h> #include <C_CkEmail.h> void ChilkatSample(void) { HCkMailMan mailman; BOOL success; HCkEmail email; // The mailman object is used for sending and receiving email. mailman = CkMailMan_Create(); // Any string argument automatically begins the 30-day trial. success = CkMailMan_UnlockComponent(mailman,"30-day trial"); if (success != TRUE) { printf("Component unlock failed\n"); return; } // To use a SOCKS4 or SOCKS5 proxy, simply set the following // properties prior to making any calls that communicate with // an SMTP server: // The SOCKS hostname may be a domain name or // IP address: CkMailMan_putSocksHostname(mailman,"www.mysocksproxyserver.com"); CkMailMan_putSocksPort(mailman,1080); CkMailMan_putSocksUsername(mailman,"myProxyLogin"); CkMailMan_putSocksPassword(mailman,"myProxyPassword"); // Set the SOCKS version to 4 or 5 based on the version // of the SOCKS proxy server: CkMailMan_putSocksVersion(mailman,5); // Note: SOCKS4 servers only support usernames without passwords. // SOCKS5 servers support full login/password authentication. // Set the SMTP server. CkMailMan_putSmtpHost(mailman,"smtp.chilkatsoft.com"); // Set the SMTP login/password (if required) CkMailMan_putSmtpUsername(mailman,"myUsername"); CkMailMan_putSmtpPassword(mailman,"myPassword"); // Create a new email object email = CkEmail_Create(); CkEmail_putSubject(email,"This is a test"); CkEmail_putBody(email,"This is a test"); CkEmail_putFrom(email,"Chilkat Support <support@chilkatsoft.com>"); CkEmail_AddTo(email,"Chilkat Admin","admin@chilkatsoft.com"); // Call SendEmail to connect to the SMTP server and send. // The connection (i.e. session) to the SMTP server remains // open so that subsequent SendEmail calls may use the // same connection. success = CkMailMan_SendEmail(mailman,email); if (success != TRUE) { printf("%s\n",CkMailMan_lastErrorText(mailman)); return; } // Some SMTP servers do not actually send the email until // the connection is closed. In these cases, it is necessary to // call CloseSmtpConnection for the mail to be sent. // Most SMTP servers send the email immediately, and it is // not required to close the connection. We'll close it here // for the example: success = CkMailMan_CloseSmtpConnection(mailman); if (success != TRUE) { printf("Connection to SMTP server not closed cleanly.\n"); } printf("Mail Sent!\n"); CkMailMan_Dispose(mailman); CkEmail_Dispose(email); } |
Need a specific example? Send a request to support@chilkatsoft.com
© 2000-2010 Chilkat Software, Inc. All Rights Reserved.