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SFTP using SOCKS ProxyDemonstrates how to connect to an SFTP/SSH server through a SOCKS4 or SOCKS5 proxy. Downloads: MS Windows Visual C/C++ Libraries Linux/CentOS C/C++ Libraries MAC OS X C/C++ Libraries Solaris C/C++ Libraries C++ Builder Libraries #include <C_CkSFtp.h> void ChilkatSample(void) { HCkSFtp sftp; BOOL success; long port; const char * hostname; // Important: It is helpful to send the contents of the // sftp.LastErrorText property when requesting support. sftp = CkSFtp_Create(); // Any string automatically begins a fully-functional 30-day trial. success = CkSFtp_UnlockComponent(sftp,"Anything for 30-day trial"); if (success != TRUE) { printf("%s\n",CkSFtp_lastErrorText(sftp)); return; } // To use a SOCKS4 or SOCKS5 proxy, simply set the following // properties prior to connecting: // The SOCKS hostname may be a domain name or // IP address: CkSFtp_putSocksHostname(sftp,"www.mysocksproxyserver.com"); CkSFtp_putSocksPort(sftp,1080); CkSFtp_putSocksUsername(sftp,"myProxyLogin"); CkSFtp_putSocksPassword(sftp,"myProxyPassword"); // Set the SOCKS version to 4 or 5 based on the version // of the SOCKS proxy server: CkSFtp_putSocksVersion(sftp,5); // Note: SOCKS4 servers only support usernames without passwords. // SOCKS5 servers support full login/password authentication. // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. hostname = "www.my-ssh-server.com"; port = 22; success = CkSFtp_Connect(sftp,hostname,port); if (success != TRUE) { printf("%s\n",CkSFtp_lastErrorText(sftp)); return; } // Your application is now connected to an SFTP/SSH server // through a SOCKS4 or SOCKS5 proxy. // ... CkSFtp_Dispose(sftp); } |
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