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SFTP using SOCKS Proxy

Demonstrates how to connect to an SFTP/SSH server through a SOCKS4 or SOCKS5 proxy.

Downloads:

MS Windows Visual C/C++ Libraries
Linux/CentOS C/C++ Libraries
MAC OS X C/C++ Libraries
Solaris C/C++ Libraries
C++ Builder Libraries
#include <C_CkSFtp.h>

void ChilkatSample(void)
    {
    HCkSFtp sftp;
    BOOL success;
    long port;
    const char * hostname;

    //  Important: It is helpful to send the contents of the
    //  sftp.LastErrorText property when requesting support.

    sftp = CkSFtp_Create();

    //  Any string automatically begins a fully-functional 30-day trial.

    success = CkSFtp_UnlockComponent(sftp,"Anything for 30-day trial");
    if (success != TRUE) {
        printf("%s\n",CkSFtp_lastErrorText(sftp));
        return;
    }

    //  To use a SOCKS4 or SOCKS5 proxy, simply set the following
    //  properties prior to connecting:
    //  The SOCKS hostname may be a domain name or
    //  IP address:
    CkSFtp_putSocksHostname(sftp,"www.mysocksproxyserver.com");
    CkSFtp_putSocksPort(sftp,1080);
    CkSFtp_putSocksUsername(sftp,"myProxyLogin");
    CkSFtp_putSocksPassword(sftp,"myProxyPassword");

    //  Set the SOCKS version to 4 or 5 based on the version
    //  of the SOCKS proxy server:
    CkSFtp_putSocksVersion(sftp,5);

    //  Note: SOCKS4 servers only support usernames without passwords.
    //  SOCKS5 servers support full login/password authentication.

    //  Connect to the SSH server.
    //  The standard SSH port = 22
    //  The hostname may be a hostname or IP address.

    hostname = "www.my-ssh-server.com";
    port = 22;
    success = CkSFtp_Connect(sftp,hostname,port);
    if (success != TRUE) {
        printf("%s\n",CkSFtp_lastErrorText(sftp));
        return;
    }

    //  Your application is now connected to an SFTP/SSH server
    //  through a SOCKS4 or SOCKS5 proxy.
    //  ...


    CkSFtp_Dispose(sftp);

    }

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